That means there’s going to be a Champion for long-range players, one for agile players who use speed to outwit their opponents and a brutish tank who can out-damage most others in the arena. The Champions themselves have both active and passive abilities that are intended to suit each of the different playing styles FPS players tend to gravitate towards. If you’re after more on id Software’s old school mutliplayer shooter, check out everything we know about Quake Champions’ release date, beta and gameplay. After its CGI reveal at E3 2016, a gameplay trailer at QuakeCon 2016 and plenty of hours spent fragging foes in the beta, we’ve had a proper look at all of the titular Champions that will be playable when the game launches. Everyone’s favourite high-speed gore-fest is making a return in the form of Quake Champions.
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